Download Sample: Join Server: https://discord.gg/6F7HRzM. A quick note on the Top 25 Wii U Games list: The primary question this top 25 list is intended to answer is simple: 'What are the 25 best games we played on Wii U?' Our choices were based on how. RPX (Revolution Plus eXecutable?) File. RPX is a Wii U Executable. You need Code, Content, and Meta folders to use these 4. RPX to ELF conversion. Relys/rpl2elf: Small utility to convert Wii U RPL/RPX files to standard ELF format. Open RPL/RPX in IDA PRO. Youtube video: (188) Wii U Analyzing Wii U Executables with IDA Pro Setup Tutorial - YouTube. Zelda Breath of The Wild Botw NFC Tag Game Cards - 24Pcs Portable Leather Holder with Link's Awaking - Compatible with Switch/Switch Lite/Wii U GaWaee $15.99 $ 15.
RPX/RPL and File Replacement Tool.
- 1..Requirements
- 2..How to Use
- 3..Preparing the SD Card
/******************************************************************************/
/* Requirements */
/******************************************************************************/
/* Requirements */
/******************************************************************************/
- Wii U FW 5.3.2
- SD(HC) Card
- Super Smash Bros for Wii U (Disc or EShop version) - optional but may be needed for some games
/******************************************************************************/
/* How to Use */
/******************************************************************************/
- 1. Setup your SD Card (see below)
- 2. In the Internet Browser, launch the included kernel exploit (www/kexploit)
(You need a modified kernel exploit that sets 0xA0000000 virtual memory range to 0x10000000 physical memory address)
(You need a modified kernel exploit that sets 0xA0000000 virtual memory range to 0x10000000 physical memory address)
- 3. Relaunch the Internet Browser
- 4. Insert your SD Card into the Wii U, if it's not already done.
- 5. Launch loadiine (www/loadiine)
- Press A to install loadiine
or
- Press X to install loadiine with server enabled (use it for debug purpose, the server must be running before pressing X).
- Press A to install loadiine
or
- Press X to install loadiine with server enabled (use it for debug purpose, the server must be running before pressing X).
- 6. The loadiine menu should open. Now, Select your App/Game using the D-Pad.
- Press A to use Smash Bros mode and launch directly the disk
- Note : auto-launch does not work for everyone, launch manually Smash Bros instead
- Note : if you are using Smash Bros EShop version, press Y instead, it returns to Home Menu, then launch Smash Bros.
or
- Press X to use Mii Maker mode (Smash Bros disk is not needed)
- The game should start
- Press A to use Smash Bros mode and launch directly the disk
- Note : auto-launch does not work for everyone, launch manually Smash Bros instead
- Note : if you are using Smash Bros EShop version, press Y instead, it returns to Home Menu, then launch Smash Bros.
or
- Press X to use Mii Maker mode (Smash Bros disk is not needed)
- The game should start
- 7. Enjoy Steam key generator activation key.
- Note: When exiting the Game/Application, you must relaunch the Mii Maker and select the game again.
If you don't, launching Super Smash Bros will result in a crash.
If you don't, launching Super Smash Bros will result in a crash.
/******************************************************************************/
/* Preparing the SD Card / How to add a Game or Application */
/******************************************************************************/
Note: You may add multiple Games/Applications, but ALL STEPS are REQUIRED
-------------------------------------------------------------------------------
Setting Up RPX/RPL and Data Files
1. Create a folder named 'wiiu' in the root of the SD Card.
- ex : SDCARD/wiiu
- ex : SDCARD/wiiu
2. In 'wiiu', create another folder named 'games'
- ex : SDCARD/wiiu/games
- ex : SDCARD/wiiu/games
3. In 'games', create a new folder with the name of your app
- ex : SDCARD/wiiu/games/MyApplication/
- ex : SDCARD/wiiu/games/MyApplication/
4. Copy the 'code' folder of your app/game inside your application folder (with rpx, rpl and xml files)
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application.rpx
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application_library.rpl
- ex : SDCARD/wiiu/games/MyApplicatin/code/app.xml
- ex : SDCARD/wiiu/games/MyApplicatin/code/cos.xml
- note : if you don't have the xml files, loadiine will try to use default values instead
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application.rpx
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application_library.rpl
- ex : SDCARD/wiiu/games/MyApplicatin/code/app.xml
- ex : SDCARD/wiiu/games/MyApplicatin/code/cos.xml
- note : if you don't have the xml files, loadiine will try to use default values instead
Second life linden cheat engine. 5. Copy the 'content' folder of your app/game inside your application folder
- ex : SDCARD/wiiu/games/MyApplication/content/.
- ex : H:/MyApplication/vol/content/data.bin -> SDCARD/wiiu/games/MyApplication/content/data.bin
- ex : H:/MyApplication/vol/content/datab/datab.bin -> SDCARD/wiiu/games/MyApplication/content/datab/datab.bin
- ex : SDCARD/wiiu/games/MyApplication/content/.
- ex : H:/MyApplication/vol/content/data.bin -> SDCARD/wiiu/games/MyApplication/content/data.bin
- ex : H:/MyApplication/vol/content/datab/datab.bin -> SDCARD/wiiu/games/MyApplication/content/datab/datab.bin
Note : Do not rename RPX and RPL files
-------------------------------------------------------------------------------
Summary
Your file structure should look like this if the above information was used :
- SDCARD/wiiu/games/MyApplication/code/my_application.rpx
- SDCARD/wiiu/games/MyApplication/code/*.rpl [only if application contains .rpl files]
- SDCARD/wiiu/games/MyApplication/code/app.xml
- SDCARD/wiiu/games/MyApplication/code/cos.xml
- SDCARD/wiiu/games/MyApplication/content/[content files/folders]
- SDCARD/wiiu/games/MyApplication/code/*.rpl [only if application contains .rpl files]
- SDCARD/wiiu/games/MyApplication/code/app.xml
- SDCARD/wiiu/games/MyApplication/code/cos.xml
- SDCARD/wiiu/games/MyApplication/content/[content files/folders]
/******************************************************************************/
/* Limitations : */
/******************************************************************************/
- The total size of each RPX and RPL files must be less than 65.7 MB (tested up to 47.3 MB)
- Don't go in the wiiu settings it breaks everything
- Don't go in the wiiu settings it breaks everything
Purusha suktam sanskrit pdf download.
/******************************************************************************/
/* Notes : */
/******************************************************************************/
/******************************************************************************/
/* Notes : */
/******************************************************************************/
Wii U Rpx Games Download
- If you have problems with saves, try delete your Smash Bros saves.
/******************************************************************************/
/* Special thanks : */
/******************************************************************************/
- To everyone involved in libwiiu and webkit/kernel exploit !
- To the testers !
- To the testers !
Feel free to modify and improve this software.
Golden45.
Dimok.
Dimok.
Wii U Games Ranked
Super Smash Bros. for Wii U [AXFP01] not working with MiiMaker.
Tried without update, with update v224 and with update v288.
Tried without update, with update v224 and with update v288.
Log with v224:
Loading game Super Smash Bros. for Wii U
Found game settings
Using Update folder
Reading sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/filelist.txt
Using RPX from update path
Using RPL from update path
Using save method from Settings
cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/cross_f.rpx, result 0
mw_shamo.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo.rpl, result 1
mw_shamo_sbc.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo_sbc.rpl, result 1
Pre-loading RPL nn_olv2.rpl because its in the fimport section
nn_olv2.rpl: loaded into 0x2E609EFC, offset: 0x0024641C, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/nn_olv2.rpl, result 0
gamePathStruct.os_game_path_base: /vol/external01/wiiu/games
gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves
gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01]
gamePathStruct.update_folder: v224
gamePathStruct.save_dir_common: common
gamePathStruct.save_dir_user: 80000001
gamePathStruct.extraSave: 0
Getting XML from update
XML Launching Parameters
rpx_name: cross_f.rpx
version_cos_xml: 20
os_version: 000500101000400A
title_id: 0005000E10145000
app_type: 0800001B
cmdFlags: 00000000
max_size: 40000000
avail_size: 00000000
codegen_size: 00000000
codegen_core: 00000001
max_codesize: 04000000
overlay_arena: 00000001
sdk_version: 21204
title_version: 000000E0
FS log server on 192.168.178.10
Using launch method from Settings
Main application stopped
Exit
Unmount SD
Release memory
Loadiine peace out.
[03] connected
[04] connected
[05] connected
[06] connected
[06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin
[06] disconnected
[07] connected
[08] connected
[03] OpenFileAsync : /vol/content//ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls
[03] OpenFileAsync : /vol/content//patch/ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/patch/ls
[03] OpenFileAsync : /vol/content//dt00
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00
[03] OpenFileAsync : /vol/content//patch/resource(eu_ne)
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/resource(eu_ne)
[03] OpenFileAsync : /vol/content//patch/patchlist
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/patchlist
[03] OpenFileAsync : /vol/content//patch/data(eu_ne)/param/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/param/packed
[03] OpenFileAsync : /vol/content//patch/data/script/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/script/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data(eu_ne)/ui/font/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/ui/font/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
Loading game Super Smash Bros. for Wii U
Found game settings
Using Update folder
Reading sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/filelist.txt
Using RPX from update path
Using RPL from update path
Using save method from Settings
cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/cross_f.rpx, result 0
mw_shamo.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo.rpl, result 1
mw_shamo_sbc.rpl: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/mw_shamo_sbc.rpl, result 1
Pre-loading RPL nn_olv2.rpl because its in the fimport section
nn_olv2.rpl: loaded into 0x2E609EFC, offset: 0x0024641C, size: 0x00000000
Loaded RPL file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/code/nn_olv2.rpl, result 0
gamePathStruct.os_game_path_base: /vol/external01/wiiu/games
gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves
gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01]
gamePathStruct.update_folder: v224
gamePathStruct.save_dir_common: common
gamePathStruct.save_dir_user: 80000001
gamePathStruct.extraSave: 0
Getting XML from update
XML Launching Parameters
rpx_name: cross_f.rpx
version_cos_xml: 20
os_version: 000500101000400A
title_id: 0005000E10145000
app_type: 0800001B
cmdFlags: 00000000
max_size: 40000000
avail_size: 00000000
codegen_size: 00000000
codegen_core: 00000001
max_codesize: 04000000
overlay_arena: 00000001
sdk_version: 21204
title_version: 000000E0
FS log server on 192.168.178.10
Using launch method from Settings
Main application stopped
Exit
Unmount SD
Release memory
Loadiine peace out.
[03] connected
[04] connected
[05] connected
[06] connected
[06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin
[06] disconnected
[07] connected
[08] connected
[03] OpenFileAsync : /vol/content//ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls
[03] OpenFileAsync : /vol/content//patch/ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/patch/ls
[03] OpenFileAsync : /vol/content//dt00
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00
[03] OpenFileAsync : /vol/content//patch/resource(eu_ne)
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/resource(eu_ne)
[03] OpenFileAsync : /vol/content//patch/patchlist
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/patchlist
[03] OpenFileAsync : /vol/content//patch/data(eu_ne)/param/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/param/packed
[03] OpenFileAsync : /vol/content//patch/data/script/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/script/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data(eu_ne)/ui/font/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data(eu_ne)/ui/font/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
[03] OpenFileAsync : /vol/content//patch/data/render/packed
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/updates/v224/content/patch/data/render/packed
Wii U Games Download
Log without update:
Loading game Super Smash Bros. for Wii U
Found game settings
Not using Update folder
Using save method from Settings
cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/code/cross_f.rpx, result 0
gamePathStruct.os_game_path_base: /vol/external01/wiiu/games
gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves
gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01]
gamePathStruct.update_folder:
gamePathStruct.save_dir_common: common
gamePathStruct.save_dir_user: 80000001
gamePathStruct.extraSave: 0
Getting XML from game
XML Launching Parameters
rpx_name: cross_f.rpx
version_cos_xml: 20
os_version: 000500101000400A
title_id: 0005000010145000
app_type: 80000000
cmdFlags: 00000000
max_size: 40000000
avail_size: 00000000
codegen_size: 00000000
codegen_core: 00000001
max_codesize: 04000000
overlay_arena: 00000001
sdk_version: 21204
title_version: 00000010
FS log server on 192.168.178.10
Using launch method from Settings
Main application stopped
Exit
Unmount SD
Release memory
Loadiine peace out.
[03] connected
[04] connected
[05] connected
[06] connected
[06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin
[06] disconnected
[07] connected
[08] connected
[01] Logging : FSGetFreeSpaceSize: /vol/storage_mlc01
[01] Logging : FSGetFreeSpaceSizeAsync: /vol/storage_mlc01
[07] MakeDir : /vol/storage_mlc01/usr/tmp/app
[07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app
[07] MakeDir : /vol/storage_mlc01/usr/tmp/app/0000000f
[07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app/0000000f
[03] OpenFileAsync : /vol/content//ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls
[03] OpenFileAsync : /vol/content//dt00
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00 Tevion fs 5000 software update.
Loading game Super Smash Bros. for Wii U
Found game settings
Not using Update folder
Using save method from Settings
cross_f.rpx: loaded into 0x30B4AF5C, offset: 0x00000000, size: 0x00000000
Loaded RPX file sd:/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/code/cross_f.rpx, result 0
gamePathStruct.os_game_path_base: /vol/external01/wiiu/games
gamePathStruct.os_save_path_base: /vol/external01/wiiu/saves
gamePathStruct.game_dir: Super Smash Bros. for Wii U [AXFP01]
gamePathStruct.update_folder:
gamePathStruct.save_dir_common: common
gamePathStruct.save_dir_user: 80000001
gamePathStruct.extraSave: 0
Getting XML from game
XML Launching Parameters
rpx_name: cross_f.rpx
version_cos_xml: 20
os_version: 000500101000400A
title_id: 0005000010145000
app_type: 80000000
cmdFlags: 00000000
max_size: 40000000
avail_size: 00000000
codegen_size: 00000000
codegen_core: 00000001
max_codesize: 04000000
overlay_arena: 00000001
sdk_version: 21204
title_version: 00000010
FS log server on 192.168.178.10
Using launch method from Settings
Main application stopped
Exit
Unmount SD
Release memory
Loadiine peace out.
[03] connected
[04] connected
[05] connected
[06] connected
[06] OpenDir : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenDirAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00
[06] OpenFileAsync : /vol/storage_mlc01/sys/title/0005001b/10052000/content/00/EU/94.bin
[06] disconnected
[07] connected
[08] connected
[01] Logging : FSGetFreeSpaceSize: /vol/storage_mlc01
[01] Logging : FSGetFreeSpaceSizeAsync: /vol/storage_mlc01
[07] MakeDir : /vol/storage_mlc01/usr/tmp/app
[07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app
[07] MakeDir : /vol/storage_mlc01/usr/tmp/app/0000000f
[07] MakeDirAsync : /vol/storage_mlc01/usr/tmp/app/0000000f
[03] OpenFileAsync : /vol/content//ls
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/ls
[03] OpenFileAsync : /vol/content//dt00
[03] Logging : /vol/external01/wiiu/games/Super Smash Bros. for Wii U [AXFP01]/content/dt00 Tevion fs 5000 software update.